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In-reply-to » The original twt is unavailable. It may have been edited or deleted, or is from an unknown or muted feed.

Dang it, @david@daiwei.me, you blew my cover!

I was raised without a TV, so I don’t miss it one bit. My parents just didn’t by a new one after their super old black and white device died. Looking after a baby was maybe spare time activity enough for them. :-P

When there was some super cool program I wanted to watch, like a James Bond movie, I visited my grandma. Sure, it sometimes was a pity that I could not join yesterday’s TV series discussions with my classmates, but oh well. I survived that. Building stuff with Lego or playing outside was all I really wanted.

Apart from a few really good programs, there’s sooooo much trash, non-stop ads and the like. Even as a kid, I was very disgusted by all that. But I have to admit that visting somebody with a TV and watching a good show was usually a highlight. These days, I can easily waste all my time and more on YouTube. :-/

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In-reply-to » @prologic Hmmm, I have no idea how to solve that problem. šŸ˜… Some jenny stuff aside, I received zero bug reports or code contributions since leaving GitHub in 2018.

And @lyse@lyse.isobeef.org is right. Not being on Github is a good thing IMO. Even when I was there with all my many projects, I basically got the same amount of ā€œattentionā€ as I do now. The only real way to gain more ā€œattentionā€ is to artificially play the ā€œgameā€. You know. The stupid ā€œStargazerā€ one, and whatever you can to get into the ā€œTop 10 Xā€ charts. – But ultimately that doesn’t buy you ā€œqualityā€ contributors or users or whatever. So it’s all pointless.

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In-reply-to » The original twt is unavailable. It may have been edited or deleted, or is from an unknown or muted feed.

@david@daiwei.me Ha, I just noticed that I changed Newsboat’s defaults. Right from the factory, new items are just bold, while read ones aren’t. No different colors, white on black. Focused items are bold yellow on blue. No matter the read status. I think that’s why I started to play with the config to differentiate them. It’s been so long ago that I didn’t know anymore I even messed with that.

And yes, you’re right, the red on black is borderline readable. Also, my white on green focus is rather silly. But I’m sooo used to it, I don’t realize how bad the contrast is. To be fair, I don’t spend a lot of time in the lists. Aha, there are new articles, Enter to hit the artice view, read it, press n to immediately jump to the next unread article, rince and repeat, finally I’m back in the article list view.

Default theme, read focused:

Default theme, unread focused:

Lyse’s schlimmbesserung, read focused:

Lyse’s schlimmbesserung, unread focused:

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In-reply-to » Free daily 3D mini golf in the browser? I smell a new obsession...

@david@daiwei.me @prologic@twtxt.net No worries, I was just trying it on for size.

I played it again today (10/12 on first try), but I can’t say that I love the format of the ā€œshare linkā€ (the unnecessary yellow and green circles).

I think if I did want to post daily scores or something (for posterity), I’d likely setup a separate feed just for my ā€œachievementsā€. 😁

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Yeah, lol, fuck off. Tried to reproduce that hashing issue, thus playing around with Go a little bit. And what did I find?

$ tree ~/.config/go
/home/user/.config/go
└── telemetry
    ā”œā”€ā”€ local
    │   ā”œā”€ā”€ asm@devel-devel-linux-amd64-2026-07-14.v1.count
    │   ā”œā”€ā”€ compile@devel-devel-linux-amd64-2026-07-14.v1.count
    │   ā”œā”€ā”€ go@devel-devel-linux-amd64-2026-07-14.v1.count
    │   ā”œā”€ā”€ link@devel-devel-linux-amd64-2026-07-14.v1.count
    │   ā”œā”€ā”€ upload.token
    │   └── weekends
    └── upload

4 directories, 6 files

It collects and uploads ā€œtelemetryā€ now.

No.

(Don’t tell me how I can turn that off. Not interested. This is a compiler and it wants to track me, without asking for consent. That’s a no-go.)

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What a week!

It looks like I mostly missed the #twtxthashgeddon (so happy belated twtxthashgeddon day, to those who celebrate), although I’m glad that twtxt-lib appears to have come through it more-or-less unscathed.

Also, today is (was) July 4th, so happy US Independence Day (to those that celebrate). I didn’t feel much like celebrating, myself, so instead I went and played Magic (results tomorrow).

Finally, today is (now) July 5th, so happy X-Day (to those that celebrate). I can’t help but feel like this would be a great time for the saucers to come…. Just sayin’. šŸ‘½

BTW - welcome to twtxt @GabesArcade@gabesarcade.com!

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In-reply-to » I went to check on the fireflies this season. But I didn't see any. Instead lots of moths. At first, I thought it might have been still too light, but it was already dark enough for me to miss and destroy a snail shell. Bummer. Maybe it was too wet tonight. Although, it's probably just another or two weeks until my glowing friends will finally show up.

@lyse@lyse.isobeef.org … I also meant to comment on the very neat and stylish Play Button, but forgot to do so. šŸ˜…šŸ˜…šŸ˜…

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Oh god, finally: The thumbnail generator for my blog now renders a typical ā€œplayā€ icon for videos.

Saves me the need to write ā€œthis is a videoā€ every time. 😬

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In Magic today, the Phyrexian Invasion failed in the first game, but the second game was EPIC!

I played my (unlisted) Dragons 2: Draconic Boogaloo deck, and…

Turn 1: Nothing special
Turn 2: Miirym (when a dragon enters, copy it)
Turn 3: Tiamat (choose 5 dragons from deck, put in hand)
Turn 4: Klauth (when dragons attack, create mana equal to their total power)
I attacked with all 5 dragons, which made 28 mana x2 = 56(!) mana.
Then (still turn 4) I played Scourge of Valkas (when a dragon enters, deal damage to target equal to number of dragons) + 5 other dragons, dealing 6 + 2 x (7+8+9+10+11+12+13+14+15+16+17) = 270(!) direct damage (more than double enough to kill the other 3 players).

Damn fine win, if I do say so myself.

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In-reply-to » Oh boy, I absolutely hate this stupid trend of not writing changelogs anymore! Why the fuck would one seriously consider it to be a viable option to just let some shitty bot spew all merge requests on a goddamn GitHub release?! First of all, these merge request titles suck balls. The order of the changes in this "changelog" is completely random (well, probably merge time, which is as useless as the dick on the Pope). They are not grouped by anything at all. Additions, changes, removals, deprecations, etc. randomly mixed up in one giant list. And then "Add feature X", seventeen kilometers further down "Revert 'Add feature X'". Fuck you! Don't include this shit in the first place!

@lyse@lyse.isobeef.org Thanks!

On the AI changelog part, though, I’d rather recommend to just not have a changelog at all.

I’m afraid that ship has sailed. You can rest assured that someone who uses AI/LLMs for their code (which is almost everybody at this point) will most certainly also use it for changelogs.

I actually considered not mentioning AI output at all, because this just opens a huge can of worms … šŸ˜ž

While going through these terrible GitHub release pages, I also found these ā€œNew Project Contributorsā€ sections

Yeah, they play on a nerd’s pride.

Now, it’s just the same auto shitshow with MR titles in a rolling date-versioned release scheme. It’s just our team who has to deal with that, though. I think I’m the only one who is not a fan of it.

I’ve found that this whole situation is much worse at work than it is in the Free Software world. At work, it’s literally work and hardly anybody actually cares. We still don’t have all people convinced that writing good commit messages or using good branch names is worth the time. It’s … oh god, no, I’m going to stop here, this is bad for my mental health. šŸ˜…

Suffice it to say, all release notes at work are now AI-generated. Nobody gives a fuck.

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In-reply-to » I went to check on the fireflies this season. But I didn't see any. Instead lots of moths. At first, I thought it might have been still too light, but it was already dark enough for me to miss and destroy a snail shell. Bummer. Maybe it was too wet tonight. Although, it's probably just another or two weeks until my glowing friends will finally show up.

@lyse@lyse.isobeef.org having seeing, and played with fireflies as a child I envy you. We have none around here. Children have no idea what a firefly is. I mean, they do, but vague, and based on videos and telly.

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The concept of synthesis is more useful than artificiality in connection with generative media tools. Synthetic fabrics have been used in the garment industry for decades, while nobody complains anymore that synthesized music is inferior to music played on acoustic instruments. So why are synthetic artworks of all kinds routinely dismissed as inferior to human-produced art?

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In-reply-to » I’ve started collecting reasons against AI usage here, so I don’t have to repeat myself all the time:

Of course, @movq@www.uninformativ.de! Most of my points are also included in your list.

First of all, programming is what I really do enjoy the most. So, it doesn’t make any sense at all to not do this anymore. ā€œBut you could use your now free time to do something much cooler and more valuable!ā€, others might reply. Fuck no, I don’t want to waste my time with other shit that doesn’t fulfill me, why on earth would I want to do that?

All this hallucination reduces quality badly. In my experience, it’s also happening much more rapidly than I expected. Even though developers are still supposed to own and understand whatever has been generated under their name and even be responsible for that, the sad reality is that teammates often blindly trust the AI output. ā€œBut I asked the AI and it told me that $this was impossibleā€, ā€œI’ve no idea either, but the AI just generated itā€ are responses I get more often. What really makes my angry is when I point out a flaw and suggest an alternative and this is the reaction. It happened several times that just trying it out and seeing it clearly work to proof my point only took me half a minute, but people still did something handwavy else instead.

The learning effect is drastically reduced. The more time I spend on a topic, the better the odds that whatever I learned actually makes it over into long-term memory. It’s like if a collegue just says ā€œdo it like thatā€ or ā€œthis solves your problemā€, but neither explains the why or how. Somehow, people are still convinced that it’s a completely different story when you replace the human counterpart with a computer program in this equation.

Skills are unlearned. It’s like with automation in general, just much worse. You end up in a state where you’ve no clue how anything works under the hood or how to actually find out important information that are needed to solve your problem. You’re screwed when a process breaks out of the blue. Even though it can become also rather terrible, with classical automation you’re typically still be able to decipher how exactly the thing was supposed to do something.

The energy consumption is sooo high, I absolutely do not want to be a part in burning down our planet. I’m sure I find (and probably have long found without knowing) other ways to contribute to worsen our climate crisis.

The scraper part is already covered in detail in your list. :-)

I’m convinced that license and copyright violations are only played down or even refused entirely because companies want to make big money quickly. With the work of others of course. Their double standards are obvious, they still try to actively keep their own stuff secret and out of any training sets. At most for internal use only. Virtually noone in charge is interested in good long-term solutions. Short-term for the win, when disaster eventually strikes, the causers are long gone, the responsibilities in other hands.

Vendor lock-in is something that lots of folks are only realizing very slowly. It’s completely crazy to me. This drug dealer routine should be well-known by now. It’s fucking everywhere. Yet, people are always surprised when they found themselves caught in it.

Adding new AI stuff only increases complexity. But complexity is the enemy that everybody should fear and reduce as much as possible. Of course, this is not limited to AI at all. And everywhere I look around, people in charge looooove to make things way more complicated than they ever need to be. Yet, simplicity is the real art and much harder to achieve.

I don’t understand why we have to go back full force to the ambiguity of natural languages. This alone should be more than enough to realize what a stupid idea all that is. Linked to that is that the ā€œinstruction setā€ is interpreted differently with newer model versions. I mean, is has to be. Why else would somebody want to upgrade in the first place than to get more Powerfulā„¢ Featuresā„¢?

Some people argue that with AI the democratization is empowered. However, in my view, the exact opposite is the case. Models are getting so large that you can basically not run them locally or even train them. So, you have to rely on whatever the vendor offers you and runs for you. In the end, this only gives the owners more power, the multi billionaires. Not exactly what I understand by democratization.

Finally, technology assessments are missing completely. Or they are faked such that mostly only the (questionable) benefits are listed. But all the negative impact is just ignored.

Let’s keep some popcorn around for when this all explodes. :-)

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I went 1-for-2 again at Magic today, winning the first game with my (mostly standard) Fallout ā€œHail, Caesarā€ deck by creating a swarm of soldiers and slapping people across the face with them (LOL!), before quitting the 2nd game for lack of time after my board got wiped (I mean, I might have lucked into something eventually, but it was getting late, so I dropped out).

I hope to play more regularly going into the summer, but who knows.

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In-reply-to » My first game of Magic ended with a truly EPIC TURN yesterday...

@bender@twtxt.net Apologies, I’m still working through some layout issues with TwtStrm and frequently miss mentions…

Magic: the Gathering does not use a Game Master (although professional referees are often used in sanctioned events). While the game has alot of thematic crossover with with D&D (or fantasy games in general), the system is much more of an abstract, card-dueling system involving things like ā€œthe stackā€ and insanely specific rules on card timing and interactions.

Like, we joke about ā€œI’m sending my army of (goblins / elves / angels / whatever) at you,ā€ but that’s about as far into the ā€œrole-playingā€ element most magic games get in my experience (and most of the ā€œofficialā€ competitive games I’ve played at my FLGS were even more abstract and less thematic, although it’s been years since I played in one of those).

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In-reply-to » Fuck me dead, our sky burned down once again! https://lyse.isobeef.org/abendhimmel-2026-04-28/

@prologic@twtxt.net @movq@www.uninformativ.de @bender@twtxt.net Thank you very much! <3

I only filtered out the noise floor of the camera itself. I selected one second of ā€œsilenceā€ in Audacity and used the ā€œEffectā€ → ā€œNoise reductionā€ (Rausch-Verminderung in German) dialog with its default settings. I repeated that two or three times in total with different sections of ā€œsilenceā€. It’s very hard to find something where there is really no other bird singing in the background. But in contrast to the original audio, the edited version is noticeably more squeaky I find.

Oh, and I increased the volume. Especially after the noise reduction, everything is a bit quieter.

I got rather lucky, only a few cars went by and my microphone is too shitty, to really pick it up. :-D It’s kinda drowned out by the background noise. 45 seconds into the video, a car passes. Also at 1:10 without a doubt. I’m sure there were actually many were. Most of them passed behind me, the mic is facing away from that sound source. Of course, the densely built-up area still reflects a lot.

It also helped that Azabache is a loud singer himself. Fortunately, no idiots screaming either.

If you want to compare yourself or play around to see what other improvements you are able to achieve, I uploaded the original from the camera in the same directory under the lovely name DSCN5687.MOV. It’s 236.1 MiB in size.

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In-reply-to » 495 turns and about ~4hrs alter I won! šŸ™Œ Small map, 2-players, myself and an AI player. šŸ˜… Media -- It took forever to beach the island the AI player was on and get enough Galley's and Swordsmen just to push back and eventually slowly destroy all enemy units and capture all cities! 🤣

@bender@twtxt.net Well I’m open to ideas of course šŸ˜… My goal here was to build something like a Civ-1 inspired game that’s playable online and multiplayer. Do you remember this old bad boy that was played on PC(s) on MS-DOS ?! šŸ˜…

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For the first time in years, I managed to get out and throw a round of disc golf. Had a good time playing Vietnam Veterans Park in Kannapolis, throwing +10 over 9 holes, with my only par being thanks to a 40’ ā€œputtā€ with my MRV. And the weather was perfect.

I hope to play another round soon.

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In-reply-to » This year for some reason or another, I decided to purchase an Ocarina, I've been practising a fair bit every now and again, basically during work breaks and sometimes in the afternoon / evenings (not enough to annoy the family 🤣) Anyhoo, that was 3 months ago, since then I've built up a bit of a Repertoire:

@prologic@twtxt.net Nice. 😊 That’s the beauty of a small instrument like that: You can just pick it up, play a little bit, put it back. šŸ‘Œ (Can’t do that with my stuff. 🤣)

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In-reply-to » This year for some reason or another, I decided to purchase an Ocarina, I've been practising a fair bit every now and again, basically during work breaks and sometimes in the afternoon / evenings (not enough to annoy the family 🤣) Anyhoo, that was 3 months ago, since then I've built up a bit of a Repertoire:

@prologic@twtxt.net show a video of you playing it while wearing a medieval joker costume, or it didn’t happen! :-D

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In-reply-to » Can anyone recommend a command-line SQL query formatter? Unfortunately, sqlparse is also unsuitable for me: https://github.com/andialbrecht/sqlparse/issues/688

I’m supporting incremental SQLite schema changes to just upgrade from an older database version to whatever the current software version supports. In the past, I already noticed that this is quite expensive in unit tests when each test case runs through the entire schema patches and applies them one by one.

To speed up test execution I now decided that I finally go through the troubles of maintaining both a set of incremental patches and a full schema setup in one go. A unit test verifies that both ways end up with the same structure. This gives me a set of SQLs to check the structures:

SELECT type, name, tbl_name, sql
FROM sqlite_schema
ORDER BY type, name, tbl_name

Unfortunately, the resulting CREATE TABLE SQL queries are formatted differently, depending on whether the full schema was set up in one big step or the structure had been modified with ALTER TABLE. Mainly, added columns are not on their own lines but appended in one physical line. That’s why I wanted an SQL formatting tool. Since I didn’t find one that works decently, I’m now doing some simple string manipulation. Joining consecutive whitespace into a single space character, removing spaces before commas and closing parentheses and spaces after opening parentheses. This works surpringly good enough. Of course, if it fails, the ā€œdiffā€ is absolutely horrendous.

Now for the cool part, my test execution dropped from around 5:05 minutes to just 1:32 minutes! I call that a win.

I just stumbled across PRAGMA table_info('tablename') https://sqlite.org/pragma.html#pragma_table_info, PRAGMA foreign_key_list('tablename') and friends. I guess, I have to play with that, now. It’s probably much better to use than the SQL text approach.

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In-reply-to » The original twt is unavailable. It may have been edited or deleted, or is from an unknown or muted feed.

@kingdomcome@yarn.girlonthemoon.xyz Oh, that brings back memories! I’ve played minetest one and half centuries ago. Some classmates and I tried to recreate our computer science building at the time. The proportions didn’t work out, but it still kinda worked. Minetest was one of the very few games I played a bit more extensively.

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In-reply-to » I just wanted to chill a bit, then this fucker came along and burned everything to the ground.

@prologic@twtxt.net Yup, it’s been a while since I played that. šŸ˜… Hardly rememberd it, to be honest. And apparently I did everything wrong, because that monster just came along and trashed my city, no way to stop it. 🤪

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In-reply-to » Nice! 😊 Here are the startup latencies for the simplest Mu (µ) program. println("Hello World"):

@lyse@lyse.isobeef.org A ā€œHello Worldā€ binary is ~372KB in size. I currently have peephole optimization and deac code optimizations in play, and a few other performance related ones, but nothing too fancy. I have a test case that ensures fib(35) doesn’t regress too badly as I continue to evolve the language.

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In-reply-to » This one is a slightly more 3D looking, as well as the first one, with the tail swirled. Media

@prologic@twtxt.net Not even entirely sure how I did it myself, but likely a lucky combination of the new tail swirl, the legs closer to the screen being bigger and the head looking slightly to the side (eye & ear position), with bottom part of the hair, going behind the snout. The white is just an outline, around most of my works, so I don’t think that plays a part.

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