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In-reply-to » My little toy operating system from last year runs in 16-bit Real Mode (like DOS). Since I’ve recently figured out how to switch to 64-bit Long Mode right after BIOS boot, I now have a little program that performs this switch on my toy OS. It will load and run any x86-64 program, assuming it’s freestanding, a flat binary, and small enough (< 128 KiB code, only uses the first 2 MiB of memory).

Seeing this run on real hardware is so satisfying, even if it’s just a small example. 😅

https://movq.de/v/ec46b8cf99/netbook.mp4

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My little toy operating system from last year runs in 16-bit Real Mode (like DOS). Since I’ve recently figured out how to switch to 64-bit Long Mode right after BIOS boot, I now have a little program that performs this switch on my toy OS. It will load and run any x86-64 program, assuming it’s freestanding, a flat binary, and small enough (< 128 KiB code, only uses the first 2 MiB of memory).

Here I’m running a little C program (compiled using normal GCC, no Watcom trickery):

https://movq.de/v/b27ced6dcb/los86%2D64.mp4

https://movq.de/v/b27ced6dcb/c.png

Next steps could include:

  • Use Rust instead of C for that 64-bit program?
  • Provide interrupt service routines. (At the moment, it just keeps interrupts disabled.)

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In-reply-to » This one is a slightly more 3D looking, as well as the first one, with the tail swirled. Media

@prologic@twtxt.net Not even entirely sure how I did it myself, but likely a lucky combination of the new tail swirl, the legs closer to the screen being bigger and the head looking slightly to the side (eye & ear position), with bottom part of the hair, going behind the snout. The white is just an outline, around most of my works, so I don’t think that plays a part.

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In-reply-to » very good blog post that reminded me why it's taking so long to ship bbycll — previously i had computed the hashes of every post before storing them in the database, after realizing it's a much better idea to compute the hashes during runtime and only store the post content & timestamp i'm now having to rewrite every function that reads & writes data. i hope the reason as to why i lost motivation is obvious — thankfully i caught it early enough so that once i'm done rewriting just those functions i should™ be able to finalize 1.0-rc with little hassle

@zvava@twtxt.net I might misunderstand what you wrote, but only hashing the message once and storing the hash together with the message in the database seems a way better approch to me. It’s fixed and doesn’t change, so there’s no need to recompute it during runtime over and over and over again. You just have it. And can easily look up other messages by hash.

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very good blog post that reminded me why it’s taking so long to ship bbycll — previously i had computed the hashes of every post before storing them in the database, after realizing it’s a much better idea to compute the hashes during runtime and only store the post content & timestamp i’m now having to rewrite every function that reads & writes data. i hope the reason as to why i lost motivation is obvious — thankfully i caught it early enough so that once i’m done rewriting just those functions i should™ be able to finalize 1.0-rc with little hassle

⇒ the cardinal sin of software architecture: the unnecessary distribution, replication, or restructuring of state, both in space and time.

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2025 end the year rewind:

Compared to only 3 new artworks in 2024 and next to no work, on other projects, this year I not only met the self-imposed goal of monthly pixelart, but exceeded it by 50%, with 18 additions in total.

Relicensed the majority of canine faction owned art and projects, under two less restrictive Creative Commons licensees*. This also applies retroactively, to everyone who used/archived our art and projects, back when the old license didn’t allow it.

Disappointed by the current state of the Internet and continued lack of competition among browsers, completely reworked the main website* and made Smol Drive** (a new image gallery project), both made to be compatible with as many web and Gemini browsers, as possible.

*see https://thecanine.smol.pub
**see https://thecanine.smol.pub/smolbox

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In-reply-to » Hey EU friends 👋 wtf happened to the EU Internet today for about 40 minutes or so?

@prologic@twtxt.net @movq@www.uninformativ.de A crocodile had bitten the big submarine internet cable that connects Australia to Europe. The investigations revealed that some construction work last week accidentally tore up the protective layer around it. That went unnoticed, unfortunately, so marine life had an easy job today. For just 40 minutes, they were quite fast in repairing the damage if you ask me! These communication cables are fricking large.

Just kidding, I completely made that up. :-D I didn’t notice any outage either. But I didn’t try to connect to Down Under at the time span in question.

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Hi everyone 👋

I’ve been experimenting with different creative tools recently, mostly around image and video editing, and I came across an interesting AI-based face editing website:
https://remakeface.ai/

What I found useful is that it focuses on realistic face replacement and quick previews, which can be handy for creative projects, short videos, or just experimenting with ideas before doing more detailed work elsewhere.

I’m curious if anyone here has tried similar tools or has recommendations for AI-assisted image or face editing that feels natural rather than overly artificial. Always interested in learning what others in the community are using or testing lately.

Looking forward to your thoughts 🙂

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In-reply-to » Hey EU friends 👋 wtf happened to the EU Internet today for about 40 minutes or so?

@movq@www.uninformativ.de From 2:50 PM to 3:23 PM AEST (+10 UTC) there was an outage. Everything went “up” on Down Detector, my EU region went offline, numerous sites were unavailable, and so on. Basically everything to/from the EU appeared to basically go kaput.

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In-reply-to » This feels useful: Rust’s Block Pattern

@movq@www.uninformativ.de Very nice! I often wish other languages had something similar. Sometimes, I use lambdas, but that also looks ugly and feels a bit like a misuse. Other times, just the normal blocks are enough, but it’s not the same. Especially with the mutability aspects as the article explains. Typically, I just put it in a function or ignore it if it’s just a few lines.

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In-reply-to » Wow, @movq, so many tables. No idea what I expected (I'm totally clueless on this low-level stuff), but that was quite an interesting surprise to me. https://www.uninformativ.de/blog/postings/2025-12-21/0/POSTING-en.html

@lyse@lyse.isobeef.org These tables get shuffled around every time your OS switches to another process. It’s crazy that so much is going on behind the scenes.

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In-reply-to » Wow, @movq, so many tables. No idea what I expected (I'm totally clueless on this low-level stuff), but that was quite an interesting surprise to me. https://www.uninformativ.de/blog/postings/2025-12-21/0/POSTING-en.html

@lyse@lyse.isobeef.org I was surprised by that as well. 😅 I thought these were features that you can use, but no, you must do all this.

By the way, I now fixed the issue that I mentioned at the end and it works on the netbook now. 🥳

https://www.uninformativ.de/blog/postings/2025-12-21/0/netbook.jpg

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In-reply-to » @movq wow! what is assembler?

@movq@www.uninformativ.de @kiwu@twtxt.net it just so happens to be a happy coincidence that I’m extending mu’s capabilities to now include a native toolchain-free compiler (doesn’t rely on any external gcc/clang or linkers, etc) that lowers the mu source code into an intermediate representation / IR (what @movq@www.uninformativ.de refers to as “thick layers of abstractions”…) and finally to SSA + ARM64 + Mach-O encoder to produce native binary executables (at least for me on my Mac, Linux may some later?) 🤣

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In-reply-to » @movq wow! what is assembler?

@kiwu@twtxt.net Assembly is usually the most low-level programming language that you can get. Typical programming languages like Python or Go are a thick layer of abstraction over what the CPU actually does, but with Assembler you get to see it all and you get full control. (With lots of caveats and footnotes. 😅)

I’m interested in the boot process, i.e. what exactly happens when you turn on your computer. In that area, using Assembler is a must, because you really need that fine-grained control here.

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