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In-reply-to » Tutorial: Getting started with generics - The Go Programming Language -- Okay @xuu I quite like Go's generics now 🤣 After going through this myself I like the semantics and the syntax. I'm glad they did a lot of work on this to keep it simple to both understand and use (just like the rest of Go) 👌 Media #GoLang #Generics

@prologic@twtxt.net see where its used maybe that can help.
https://github.com/sour-is/ev/blob/main/app/peerfinder/http.go#L153

This is an upsert. So I pass a streamID which is like a globally unique id for the object. And then see how the type of the parameter in the function is used to infer the generic type. In the function it will create a new *Info and populate it from the datastore to pass to the function. The func will do its modifications and if it returns a nil error it will commit the changes.

The PA type contract ensures that the type fulfills the Aggregate interface and is a pointer to type at compile time.

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A Modest Robot Levy Could Help Combat Effects of Automation On Income Inequality In US, Study Suggests
An anonymous reader quotes a report from MIT News: What if the U.S. placed a tax on robots? The concept has been publicly discussed by policy analysts, scholars, and Bill Gates (who favors the notion). Because robots can replace jobs, the idea goes, a stiff tax on them … ⌘ Read more

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In-reply-to » Tutorial: Getting started with generics - The Go Programming Language -- Okay @xuu I quite like Go's generics now 🤣 After going through this myself I like the semantics and the syntax. I'm glad they did a lot of work on this to keep it simple to both understand and use (just like the rest of Go) 👌 Media #GoLang #Generics

one that i think is pretty interesting is building up dependent constraints. see here.. it accepts a type but requires the use of a pointer to type.

https://github.com/sour-is/ev/blob/main/pkg/es/es.go#L315-L325

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In-reply-to » Desafortunadamente este año he reflexionado mucho sobre el papel de consumismo en la sociedad. Vivimos para tener dinero para poder comprar las cosas, aunque ya no hay propósitos más profundos.

@me@eapl.mx you are lucky you can get off easy with just “give me $10”! In the US $10 does nothing. You need to give, at least, $50. 😂

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In-reply-to » @eaplmx This exact thing happened to me last night. I happened to be watching some random Youtube video, then this Ad came on, normally they are short 3-5s ads and I just tolerate them (sometimes) -- But this particular ad was 20+ mins long! Somehow I kept listening to it too, despite my daughter telling me I could hit that "Skip Ad" button.

@prologic@twtxt.net duud use an ad block on youtube.

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In-reply-to » Atom vs. RSS: https://mckinley.cc/blog/20221109.html

@mckinley@twtxt.net Thank you! I didn’t even know about signing and encrypting XML documents. Right, RSS is a little bit messy.

Unfortunately, the autodiscovery document in one of your linked resources does not exist anymore. What annoys me in Atom is the distinction between <id> and <link>. I always want my URL also to be my ID, so I have to duplicate that – unnecessarily in my opinion.

Also, never found a good explanation why I should add <link rel="self" … /> to my feeds. I just do, but I don’t understand why. The W3C Feed Validation Service says:

[…] This value is important in a number of subscription scenarios where often times the feed aggregator only has access to the content of the feed and not the location from which the feed was fetched.

This just sounds like a very questionable bandaid to bad software architecture. Why would the feed parser need access to the feed URL at this stage? And if so, why not just pass down the input source? Just doesn’t make sense to me.

Also, I just noticed that I reference the http://purl.org/rss/1.0/modules/syndication/ namespace, but don’t use it in most of my feeds. Gotta fix that. Must have copied that from my yfav feed without paying attention what I’m doing.

Your article made me reread the Atom spec and I found out, that I can omit the <author> in the <entry> when I specify a global <author> at <feed> level. Awesome! Will do that as well and thus reduce the feed size.

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In-reply-to » Trying to figure out what sql query maddy does to change user passwords, but first, i'm looking for the subcommand that actually does that... on the source code

it uses the queries you define for add/del/set/keys. which corrispond to something like INSERT INTO <table> (key, value) VALUES ($key, $value), DELETE ..., or UPDATE ...

the commands are issued by using the maddycli but not the running maddy daemon.

see https://maddy.email/reference/table/sql_query/

the best way to locate in source is anything that implements the MutableTable interface… https://github.com/foxcpp/maddy/blob/master/framework/module/table.go#L38

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I was inclined to let this go so as not to stir anything up, but after some additional thought I’ve decided to call it out. This twt:

is exactly the kind of ad hominem garbage I came to expect from Twitter™, and I’m disappointed to see it replicated here. Rummaging through someone’s background trying to find a “gotcha” argument to take credibility away from what a person is saying, instead of engaging the ideas directly, is what trolls and bad faith actors do. That’s what the twt above does (falsely, I might add–what’s being claimed is untrue).

If you take issue with something I’ve said, you can mute me, unfollow me, ignore me, use TamperMonkey to turn all my twts into gibberish, engage the ideas directly, etc etc etc. There are plenty of options to make what I said go away. Reading through my links, reading about my organization’s CEO’s background, and trying to use that against me somehow (after misinterpreting it no less)? Besides being unacceptable in a rational discussion, and besides being completely ineffective in stopping me from expressing whatever it is you didn’t like, it’s creepy. Don’t do that.

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In-reply-to » The original twt is unavailable. It may have been edited or deleted, or is from an unknown or muted feed.

@movq@www.uninformativ.de, well, yes, that has always been the case. Not just on jenny, but on Yarn. I can’t follow everything, and everyone. To see whether is a reply, a simple h on mutt shows the headers, and there you have it. That is not too convoluted, is it? I mean, if you really want to know–but why?–it is a simple key press. If I don’t see a context on something as obvious as the example you used, it is simply a reply to someone I don’t follow, and pretty much ignore. End of story. 😂

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📣 NEW: Announcing the new and improved Yarns search engine and crawler! search.twtxt.net – Example search for “Hello World” Enjoy! 🤗 – @darch@neotxt.dk When you have this, this is what we need to work on in terms of improving the UI/UX. As a first step you should probably try to apply the same SimpleCSS to this codebase and go from there. – In the end (didn’t happen yet, time/effort) most of the code here in yarns will get reused directly into yarnd, except that I’ll use the bluge indexer instead.

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In-reply-to » @brasshopper bitcoin 🤮 that's a hard no from me

-1 for the negative on environment all that electricity uses. Still waiting on proof of stake.

It is also too overrun with Tech Bros scamming people to get rich quick.

It was a fun ride back when I first bought in. But I have since cached out for my lambos and such.

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In-reply-to » Today I found that Solarpunk is a thing: https://www.wikiwand.com/en/Solarpunk

@abucci@anthony.buc.ci Its not better than a Cat5e. I have had two versions of the device. The old ones were only 200Mbps i didn’t have the MAC issue but its like using an old 10baseT. The newer model can support 1Gbps on each port for a total bandwidth of 2Gbps.. i typically would see 400-500Mbps from my Wifi6 router. I am not sure if it was some type of internal timeout or being confused by switching between different wifi access points and seeing the mac on different sides.

Right now I have my wifi connected directly with a cat6e this gets me just under my providers 1.3G downlink. the only thing faster is plugging in directly.

MoCA is a good option, they have 2.5G models in the same price range as the 1G Powerline models BUT, only if you have the coax in wall already.. which puts you in the same spot if you don’t. You are for sure going to have an outlet in every room of the house by code.

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In-reply-to » Does anyone of you use PGP encrypted mail, or any kind or email encryption? Why? Why not?

I maintain keys for my email addresses.. but like most in this thread i almost never receive encrypted emails.. other than the BTC exchange i use that sends automated mail encrypted.

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In-reply-to » Today I found that Solarpunk is a thing: https://www.wikiwand.com/en/Solarpunk

I use IP over Alternating Current at home. The only issue is the bridges forget device MACs sometimes and I get weird states where I can ping a deviceA and the the internet from deviceB. But deviceA can only ping device B even though they are on the same subnet and default gateway.

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In-reply-to » Progress! so i have moved into working on aggregates. Which are a grouping of events that replayed on an object set the current state of the object. I came up with this little bit of generic wonder.

(cont.)

Just to give some context on some of the components around the code structure.. I wrote this up around an earlier version of aggregate code. This generic bit simplifies things by removing the need of the Crud functions for each aggregate.

Domain Objects

A domain object can be used as an aggregate by adding the event.AggregateRoot struct and finish implementing event.Aggregate. The AggregateRoot implements logic for adding events after they are either Raised by a command or Appended by the eventstore Load or service ApplyFn methods. It also tracks the uncommitted events that are saved using the eventstore Save method.

type User struct {
  Identity string ```json:"identity"`

  CreatedAt time.Time

  event.AggregateRoot
}

// StreamID for the aggregate when stored or loaded from ES.
func (a *User) StreamID() string {
	return "user-" + a.Identity
}
// ApplyEvent to the aggregate state.
func (a *User) ApplyEvent(lis ...event.Event) {
	for _, e := range lis {
		switch e := e.(type) {
		case *UserCreated:
			a.Identity = e.Identity
			a.CreatedAt = e.EventMeta().CreatedDate
        /* ... */
		}
	}
}
Events

Events are applied to the aggregate. They are defined by adding the event.Meta and implementing the getter/setters for event.Event

type UserCreated struct {
	eventMeta event.Meta

	Identity string
}

func (c *UserCreated) EventMeta() (m event.Meta) {
	if c != nil {
		m = c.eventMeta
	}
	return m
}
func (c *UserCreated) SetEventMeta(m event.Meta) {
	if c != nil {
		c.eventMeta = m
	}
}
Reading Events from EventStore

With a domain object that implements the event.Aggregate the event store client can load events and apply them using the Load(ctx, agg) method.

// GetUser populates an user from event store.
func (rw *User) GetUser(ctx context.Context, userID string) (*domain.User, error) {
	user := &domain.User{Identity: userID}

	err := rw.es.Load(ctx, user)
	if err != nil {
		if err != nil {
			if errors.Is(err, eventstore.ErrStreamNotFound) {
				return user, ErrNotFound
			}
			return user, err
		}
		return nil, err
	}
	return user, err
}
OnX Commands

An OnX command will validate the state of the domain object can have the command performed on it. If it can be applied it raises the event using event.Raise() Otherwise it returns an error.

// OnCreate raises an UserCreated event to create the user.
// Note: The handler will check that the user does not already exsist.
func (a *User) OnCreate(identity string) error {
    event.Raise(a, &UserCreated{Identity: identity})
    return nil
}

// OnScored will attempt to score a task.
// If the task is not in a Created state it will fail.
func (a *Task) OnScored(taskID string, score int64, attributes Attributes) error {
	if a.State != TaskStateCreated {
		return fmt.Errorf("task expected created, got %s", a.State)
	}
	event.Raise(a, &TaskScored{TaskID: taskID, Attributes: attributes, Score: score})
	return nil
}
Crud Operations for OnX Commands

The following functions in the aggregate service can be used to perform creation and updating of aggregates. The Update function will ensure the aggregate exists, where the Create is intended for non-existent aggregates. These can probably be combined into one function.

// Create is used when the stream does not yet exist.
func (rw *User) Create(
  ctx context.Context,
  identity string,
  fn func(*domain.User) error,
) (*domain.User, error) {
	session, err := rw.GetUser(ctx, identity)
	if err != nil && !errors.Is(err, ErrNotFound) {
		return nil, err
	}

	if err = fn(session); err != nil {
		return nil, err
	}

	_, err = rw.es.Save(ctx, session)

	return session, err
}

// Update is used when the stream already exists.
func (rw *User) Update(
  ctx context.Context,
  identity string,
  fn func(*domain.User) error,
) (*domain.User, error) {
	session, err := rw.GetUser(ctx, identity)
	if err != nil {
		return nil, err
	}

	if err = fn(session); err != nil {
		return nil, err
	}

	_, err = rw.es.Save(ctx, session)
	return session, err
}

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In-reply-to » Hi, I am playing with making an event sourcing database. Its super alpha but I thought I would share since others are talking about databases and such.

Progress! so i have moved into working on aggregates. Which are a grouping of events that replayed on an object set the current state of the object. I came up with this little bit of generic wonder.

type PA[T any] interface {
	event.Aggregate
	*T
}

// Create uses fn to create a new aggregate and store in db.
func Create[A any, T PA[A]](ctx context.Context, es *EventStore, streamID string, fn func(context.Context, T) error) (agg T, err error) {
	ctx, span := logz.Span(ctx)
	defer span.End()

	agg = new(A)
	agg.SetStreamID(streamID)

	if err = es.Load(ctx, agg); err != nil {
		return
	}

	if err = event.NotExists(agg); err != nil {
		return
	}

	if err = fn(ctx, agg); err != nil {
		return
	}

	var i uint64
	if i, err = es.Save(ctx, agg); err != nil {
		return
	}

	span.AddEvent(fmt.Sprint("wrote events = ", i))

	return
}

fig. 1

This lets me do something like this:

a, err := es.Create(ctx, r.es, streamID, func(ctx context.Context, agg *domain.SaltyUser) error {
		return agg.OnUserRegister(nick, key)
})

fig. 2

I can tell the function the type being modified and returned using the function argument that is passed in. pretty cray cray.

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by which the future life expectancy of some non-perishable things, like a technology or an idea, is proportional to their current age. Thus, the Lindy effect proposes the longer a period something has survived to exist or be used in the present, the longer its remaining life expectancy. The disproportionate influence of early tech decisions — brandur.org

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In-reply-to » I did a take home software engineering test for a company recently, unfortunately I was really sick (have finally recovered) at the time 😢 I was also at the same time interviewing for an SRE position (as well as Software Engineering).

With respect to logging.. oh man.. it really depends on the environment you are working in.. development? log everything! and use a jeager open trace for the super gnarly places. So you can see whats going on while building. But, for production? metrics are king. I don’t want to sift through thousands of lines but have a measure that can tell me the health of the service.

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In-reply-to » I did a take home software engineering test for a company recently, unfortunately I was really sick (have finally recovered) at the time 😢 I was also at the same time interviewing for an SRE position (as well as Software Engineering).

@prologic@twtxt.net Error handling especially in Go is very tricky I think. Even though the idea is simple, it’s fairly hard to actually implement and use in a meaningful way in my opinion. All this error wrapping or the lack of it and checking whether some specific error occurred is a mess. errors.As(…) just doesn’t feel natural. errors.Is(…) only just. I mainly avoided it. Yesterday evening I actually researched a bit about that and found this article on errors with Go 1.13. It shed a little bit of light, but I still have a long way to go, I reckon.

We tried several things but haven’t found the holy grail. Currently, we have a mix of different styles, but nothing feels really right. And having plenty of different approaches also doesn’t help, that’s right. I agree, error messages often end up getting wrapped way too much with useless information. We haven’t found a solution yet. We just noticed that it kind of depends on the exact circumstances, sometimes the caller should add more information, sometimes it’s better if the callee already includes what it was supposed to do.

To experiment and get a feel for yesterday’s research results I tried myself on the combined log parser and how to signal three different errors. I’m not happy with it. Any feedback is highly appreciated. The idea is to let the caller check (not implemented yet) whether a specific error occurred. That means I have to define some dedicated errors upfront (ErrInvalidFormat, ErrInvalidStatusCode, ErrInvalidSentBytes) that can be used in the err == ErrInvalidFormat or probably more correct errors.Is(err, ErrInvalidFormat) check at the caller.

All three errors define separate error categories and are created using errors.New(…). But for the invalid status code and invalid sent bytes cases I want to include more detail, the actual invalid number that is. Since these errors are already predefined, I cannot add this dynamic information to them. So I would need to wrap them à la fmt.Errorf("invalid sent bytes '%s': %w", sentBytes, ErrInvalidSentBytes"). Yet, the ErrInvalidSentBytes is wrapped and can be asserted later on using errors.Is(err, ErrInvalidSentBytes), but the big problem is that the message is repeated. I don’t want that!

Having a Python and Java background, exception hierarchies are a well understood concept I’m trying to use here. While typing this long message it occurs to me that this is probably the issue here. Anyways, I thought, I just create a ParseError type, that can hold a custom message and some causing error (one of the three ErrInvalid* above). The custom message is then returned at Error() and the wrapped cause will be matched in Is(…). I then just return a ParseError{fmt.Sprintf("invalid sent bytes '%s'", sentBytes), ErrInvalidSentBytes}, but that looks super weird.

I probably need to scrap the “parent error” ParseError and make all three “suberrors” three dedicated error types implementing Error() string methods where I create a useful error messages. Then the caller probably could just errors.Is(err, InvalidSentBytesError{}). But creating an instance of the InvalidSentBytesError type only to check for such an error category just does feel wrong to me. However, it might be the way to do this. I don’t know. To be tried. Opinions, anyone? Implementing a whole new type is some effort, that I want to avoid.

Alternatively just one ParseError containing an error kind enumeration for InvalidFormat and friends could be used. Also seen that pattern before. But that would then require the much more verbose var parseError ParseError; if errors.As(err, &parseError) && parseError.Kind == InvalidSentBytes { … } or something like that. Far from elegant in my eyes.

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