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Whiskey developer throws in the towel, suggests to just buy CrossOver instead
Isaac Marovitz, the developer of Whiskey, a frontend for Apple’s Game Porting Toolkit and Wine, has decided to throw in the towel. The developer is advising users to buy CrossOver instead, which provides the same service. The reasoning behind their decision seems sound, and are actually quite noble and considerate. First and foremost, it’s the usual problem lone developers run i … ⌘ Read more

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guys omg the people behind pico.sh are so nice ;_; one of the people running it emailed me to let me know i had what was likely a malfunctioning (or well, not working as intended) script that was spawning the same SSH tunnel over and over and they wanted to give me a heads up.

and i felt SO BAD because i worried i was straining their service or something so i disabled my 4 tunnels (they were serving little SSH games and services) and got back to them.

but i just woke up to THE NICEST EMAIL EVER reassuring me that i was actually using it as intended, it was just my script that was having problems, and they even said that if it was intended to work that way it was fine and they just wanted to let me know!

so i restarted the tunnels but have since added lockfiles as safeguards so that when the script is run it’ll check if it’s already running :D

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In-reply-to » I have just received the royalties for the last book: 98 euros for the four-month period, about 24 euros a month on average. Not even enough for the gym membership. If you have to keep some knowledge: don't write for money, the paper (or ebook) industry is in a very bad way, the margins for the author are very small and piracy is devastating.

@prologic@twtxt.net I only buy stuff like that, for example games on GOG.COM. Or simply CDs or DVDs. (Rarely I “buy” a movie on some popular streaming service, fully aware that this is just “renting it”.)

But yeah, I sadly have to agree with @bender@twtxt.net. 😢

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In-reply-to » When will the flat UI craze end? Can I get my buttons, scrollbars, and toolbars back, please?

@movq@www.uninformativ.de Yeah, most of the graphical applications are actually KDE programs:

  • KMail – e-mail client
  • Okular – PDF viewer
  • Gwenview – image viewer
  • Dolphin – file browser
  • KWallet – password manager (I want to check out pass one day. The most annoying thing is that when I copy a password, it says that the password has been modified and asks me whether I want to save the changes. I never do, because the password is still the same. I don’t get it.)
  • KPatience – card game
  • Kdenlive – video editor
  • Kleopatra – certificate manager

Qt:

  • VLC – video player
  • Psi – Jabber client (I happily used Kopete in the past, but that is not supported anymore or so. I don’t remember.)
  • sqlitebrowser – SQLite browser

Gtk:

  • Firefox – web browser
  • Quod Libet – music player (I should look for a better alternative. Can’t remember why I had to move away from Amarok, was it dead? There was a fork Clementine or so, but I had to drop that for some unknown reason, too.)
  • Audacity – audio editor
  • GIMP – image editor

These are the things that are open right now or that I could think of. Most other stuff I actually do in the terminal.

In the past™, I used the Python KDE4 bindings. That was really nice. I could pass most stuff directly in the constructor and didn’t have to call gazillions of setters improving the experience significantly. If I ever wanted to do GUI programming again, I’d definitely go that route. There are also great Qt bindings for Python if one wanted to avoid the KDE stuff on top. The vast majority I do for myself, though, is either CLI or maybe TUI. A few web shit things, but no GUIs anymore. :-)

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A Gamut Of Games” von Sid Sackson ist ein Buch über “andere” Spiele. Ich konnte die Tage einige davon ausprobieren: “Lines of Action” (LoA), “Three Musketeers” und “Network”. Alle haben, für mich, wunderbar frische Spielmechaniken.
Beim Lesen meine ich, bei einigen anderen Spielbeschreibungen, Vorlagen für das Spiel “Tak - ein schönes Spiel” entdeckt zu haben. Live is Remix!

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JotaleaOS: a very tiny hobby operating system
JotaleaOS is an open source, minimalistic, experimental operating system made by Jotalea, designed for extreme low-resource environments. It does not support external programs or games, as it lacks a standard application execution environment. The system is entirely self-contained, running only its built-in commands. ↫ JotaleaOS website Exactly what is says on the tin: a tiny operating system created entirely as a learning experience. That’s … ⌘ Read more

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Reviving a dead audio format: the return of ZZM
Long-time readers will know that my first video game love was the text-mode video game slash creation studio ZZT. One feature of this game is the ability to play simple music through the PC speaker, and back in the day, I remember that the format “ZZM” existed, so you could enjoy the square wave tunes outside of the games. But imagine my surprise in 2025 to find that, while the Museum of ZZT does have a ZZM Audio section, it recommends t … ⌘ Read more

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SDL 3.2.0 released
SDL, the Simple DirectMedia Layer, has released version 3.2.0 of its development library. In case you don’t know what SDL is: Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve‘s award winning catalog and many Humble Bundle games. ↫ SDL website This new release has a lot of impr … ⌘ Read more

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In-reply-to » I’ve made it a habit to always put on my noise cancelling headphones when going to bed (without music). It’s pure heaven. 😂 Silence and darkness. I fall asleep within minutes. 😂 Good night. 😴

Yeah, @bender@twtxt.net, I absolutely love it! :-D Monty Python just rocks!

This very knight inspired me to make myself a knight helmet with opening visor out of an old washing machine sheet metal years ago for a theater play. It was really great fun, both making the helmet as well as using it during the week in the play as a silly and shady prince who got all his tracts of land by winning dubious games.

I just couldn’t really hear very well in it. And if somebody hit me on the head or just slightly knocked on the helmet, it was incredibly loud. No fine craftmanship by any means and obviously historically extremely questionable at best, but it did the job well enough. One of the running gags was that I had to open the visor when I wanted to talk. Here are some photos in action, you’ll find many more when surfing through the gallery:

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In-reply-to » Any idea What's this "twtxtfeevalidator/0.0.1" UA about? I thought I could ask before throwing a 1000GB file at it 🪤 could it be the same 'xt' thing @lyse was talking about the other day?

@lyse@lyse.isobeef.org Oh! no need to be sorry and feel free to keep at it if it helps, I don’t mind. It’s just that I’m always on the lookout for corpo-bots and crawlers slipping through the cracks (a fun little game of sorts) 😅 the only thing I let them see is a robots.txt telling them to :diffoff

Also, I’m curious about the invalid lines in my feed. is it something I should lookout for in future?

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In-reply-to » My side project explains very well https://django-liveview.andros.dev/ 😁

Django channels are cool! I had the chance to make a online gaming framework with Channels and Django Rest and was a great experience.

I’m looking forward to doing something in Django LiveView soon.

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No he jugado tanto el Pokemon TCG, más que en Game Boy y ahora en teléfono.
https://play.google.com/store/apps/details?id=jp.pokemon.pokemontcgp

Es un juego que, al menos en la primera parte, está muy bien hecho, aunque al poco tiempo se acaba el factor ‘wow’.

Como vemos en ‘Leyendas y Videojuegos’, el juego móvil es más una demostración para una experiencia de como sería que colecciones las cartas
https://www.youtube.com/watch?v=zpAZCy8_-UI

Siento que mucha gente va a interesarse en coleccionarlas gracias a este ‘demo’.

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Wanted to share that we’re so proud of our six year old son; after taking skating lessons himself, he taught me and my wife how to stop on skates today. He was so proud about that he could teach us something good. Enjoyed also playing table tennis with him in the park, even-though it got windy, we had fun and didn’t give up trying to have a decent game. And at the guided tour at the old hot-metal plant in Duisburg yesterday, he asked the best questions and could be the guide’s assistant - holding the flashlight.

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I built a gaming PC back in 2020, and in 2024 the only resource-intensive task I perform with it is generating strong private keys for my nodes on the Yggdrasil network. Money well-spent!

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In-reply-to » Been curious to see if can filter out my access.log file and output a list of my twtxt followers just in case I've missed someone ... I came up with this awk -F '\"' '/twtxt/ {print $(NF-1)}' /var/log/user.log | grep -v 'twtxt\.net' | sort -u | awk '{print $(NF-1) $NF}' | awk '/^\(/' spaghetti monster of a command and I'm wondering if there's a more elegant way for achieving the same thing.

@prologic@twtxt.net yeah I’ve played with it for a bit and read through the code hoping I could steal some of your regex. I’m trying to up my awk(1p) game but failing miserably. 😆

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In-reply-to » The Fediverse Is Getting Its Own TikTok Competitor Called Loops An anonymous reader quotes a report from TechCrunch: Similar to how Mastodon offers an open source, distributed version of X, the fediverse is getting its own TikTok competitor. This week, an app called Loops began accepting signups on its new platform for sharing short, looping videos. Still in the early stages, Loops is not yet open sourced, nor ... ⌘ Read more

@movq@www.uninformativ.de i’ve wondered the same thing.. dansup can be pretty erratic and i don’t really trust the guy. thankfully (at least from my perspective) he’s not the only game in town. though i think going UI-first is kind of jumping the gun. the fediverse doesn’t really have the infrastructure in place to support video publishing at the scale that a tiktok user might expect. based on some of dansups statements regarding palestine, i’m sure its partially an effort to control what kind of content makes it into fedi’s tiktok streams for the first while.

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In-reply-to » Been curious about how people on Pubnix instances do manage their feed, if they have access to log? Sent in a req to join one still no res.

NGL tilde town’s registration process was quite fun! reminded me of the good old text based adventure game.

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In-reply-to » @quark My money is on a SHA1SUM hash encoding to keep things much simpler:

@prologic@twtxt.net Wikipedia claims sha1 is vulnerable to a “chosen-prefix attack”, which I gather means I can write any two twts I like, and then cause them to have the exact same sha1 hash by appending something. I guess a twt ending in random junk might look suspcious, but perhaps the junk could be worked into an image URL like screenshot. If that’s not possible now maybe it will be later.

git only uses sha1 because they’re stuck with it: migrating is very hard. There was an effort to move git to sha256 but I don’t know its status. I think there is progress being made with Game Of Trees, a git clone that uses the same on-disk format.

I can’t imagine any benefit to using sha1, except that maybe some very old software might support sha1 but not sha256.

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Interesting.. QUIC isn’t very quick over fast internet.

QUIC is expected to be a game-changer in improving web application performance. In this paper, we conduct a systematic examination of QUIC’s performance over high-speed networks. We find that over fast Internet, the UDP+QUIC+HTTP/3 stack suffers a data rate reduction of up to 45.2% compared to the TCP+TLS+HTTP/2 counterpart. Moreover, the performance gap between QUIC and HTTP/2 grows as the underlying bandwidth increases. We observe this issue on lightweight data transfer clients and major web browsers (Chrome, Edge, Firefox, Opera), on different hosts (desktop, mobile), and over diverse networks (wired broadband, cellular). It affects not only file transfers, but also various applications such as video streaming (up to 9.8% video bitrate reduction) and web browsing. Through rigorous packet trace analysis and kernel- and user-space profiling, we identify the root cause to be high receiver-side processing overhead, in particular, excessive data packets and QUIC’s user-space ACKs. We make concrete recommendations for mitigating the observed performance issues.

https://dl.acm.org/doi/10.1145/3589334.3645323

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