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If some of you budding fathers want to know how I created a computer nerd to one day work for Facebook in the big USA, well you purchase a $1000 Xmas present, an enormous thick book with C++ programming, and say, you can play as many games as you like kids, but James has to create them using computer software.

SO James created once a 3D chess program with sound, took 6 months or so, really hard to beat, not based on logic moves point by point like other chess programs, this one was based on the depth of looking for patterns, set it to 5 moves ahead and you were toast every time. Nice program too, sadly gone over the years, computers suffer from bit rot. We used to try and mark rotten hard drive discs once as bad sectors, not sure how UBuntu does this these days, I see a dozen errors on the screen every time I load.

Today I would purchase for my kids AI CAD simulation software with metal 3D printer and get your child to build fancy 3D models and engines from scratch. This will make them an expert in the CAD AI industry by the time they are 14 years old. Sadly AI is here to stay and will spoil the Internet.

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In-reply-to » I finally found the NASM assembler.

I finished my data structures classes with C++ and the next year they changed it out with Java. When i transferred up after my assoc degree it was C++ using the counter-strike source game engine.

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The local energy Company is doing an Advent contest with a word guessing game, 21 letters long, it starts with a T and I got all other letters by looking at the source of their site… Put all of the letters into ChatGPT 3.5, but it is having real trouble coming up with something plausible.

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In-reply-to » I've been reading "Shareware Heroes: The renegades who redefined gaming at the dawn of the internet" learning of games developed before I was born, or when was too small. I'm finding old gems to play and understanding that we have the same problems developing games 30+ years after, although with some obvious differences.

I remember playing a bunch of Tetris style games with my sister we would find on BBSs back in the day. I remember one that was a hexigon style one where the falling pieces were built of hexigons and you had to have them fall in place.

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I’ve been reading “Shareware Heroes: The renegades who redefined gaming at the dawn of the internet” learning of games developed before I was born, or when was too small.
I’m finding old gems to play and understanding that we have the same problems developing games 30+ years after, although with some obvious differences.

Currently playing:
https://www.classicdosgames.com/game/Kentris.html

Which reminds me of another Tetris I don’t know how it came to my PC in the 90s.
https://www.youtube.com/watch?v=VaK7v8UNjo0

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In-reply-to » Diving into vintage games, roms, emulators and raspberry/retropie's mode. Now waiting to enjoy Family computer, last acquisition 😍😍

[lang=en] hey! What are you playing now?

I’ve been into Pokémon Black, although it’s going slowly and switched to a more recent game, Inscryption, which has a 90s-2000s vibes.

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In-reply-to » Metaverse Could Contribute Up To 2.4% of US GDP By 2035, Study Shows A study commissioned by Meta has found that the metaverse could contribute around 2.4% to U.S. annual GDP by 2035, equating to as much as $760 billion. Reuters reports: The concept of the metaverse includes augmented and virtual reality technologies that allow users to immerse themselves in a virtual world or overlay information digitally on ... ⌘ Read more

@prologic@twtxt.net I think those headsets were not particularly usable for things like web browsing because the resolution was too low, something like 1080p if I recall correctly. A very small screen at that resolution close to your eye is going to look grainy. You’d need 4k at least, I think, before you could realistically have text and stuff like that be zoomable and readable for low vision people. The hardware isn’t quite there yet, and the headsets that can do that kind of resolution are extremely expensive.

But yeah, even so I can imagine the metaverse wouldn’t be very helpful for low vision people as things stand today, even with higher resolution. I’ve played VR games and that was fine, but I’ve never tried to do work of any kind.

I guess where I’m coming from is that even though I’m low vision, I can work effectively on a modern OS because of the accessibility features. I also do a lot of crap like take pictures of things with my smartphone then zoom into the picture to see detail (like words on street signs) that my eyes can’t see normally. That feels very much like rudimentary augmented reality that an appropriately-designed headset could mostly automate. VR/AR/metaverse isn’t there yet, but it seems at least possible for the hardware and software to develop accessibility features that would make it workable for low vision people.

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People get into game development because they want to have fun programming. Getting projects done involves a lot of things that are not fun, so it usually goes nowhere because the incentives are misaligned. Accidentally making a language, for an engine, for a game | Hacker News

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In-reply-to » For the Wordle players around here (@lyse, @xuu, @movq), and for those moments in which you rather cheat, than lose: https://github.com/KevinXuxuxu/wordle_machine. 😂

I mean you don’t even have to do the game to make a fake emoji result. But its a fun little challenge for brain food.

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What to watch tonight? “Squid Game” completed. “Seinfeld” just made it in a couple of days ago, maybe I will reminisce old memories and watch it. I first watched it in 1995-ish.

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This is one of the major life-lessons I’ve taken away from card games, summarized by Captain Jean Luc Picard: ““It is possible to commit no mistakes and still lose. That is not a weakness; that is life.” Recruiting Is Poker – Not Chess | Hacker News

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