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In-reply-to » I’ve started collecting reasons against AI usage here, so I don’t have to repeat myself all the time:

@lyse@lyse.isobeef.org Thanks! There are a few points in there that I’ll add to my list.

Your very first point is obviously crucial. ā€œWriting codeā€ is just the means to an end for many people and they don’t really care about it or like it, so they love AI. I had this in another draft (it refers to the other list I posted):

https://movq.de/v/614f14c3ef/ramble.txt

And this right here is so important:

simplicity is the real art and much harder to achieve.

Finding an elegant, simple solution is waaaaaaaaaaaaaaaaaay harder than anything else. And here’s the thing: I don’t get why nerds/techies don’t get ā€œnerd-snipedā€ by this. A lot of people love building big stuff and then brag about being clever/competent because they were able to build that big thing – but once you realize that this approach is the lazy one, shouldn’t you make finding the elegant solution your goal? Doesn’t that give you more bragging rights?

(Am I being clear? Do you understand what I mean? šŸ˜…)

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In-reply-to » I’ve started collecting reasons against AI usage here, so I don’t have to repeat myself all the time:

Of course, @movq@www.uninformativ.de! Most of my points are also included in your list.

First of all, programming is what I really do enjoy the most. So, it doesn’t make any sense at all to not do this anymore. ā€œBut you could use your now free time to do something much cooler and more valuable!ā€, others might reply. Fuck no, I don’t want to waste my time with other shit that doesn’t fulfill me, why on earth would I want to do that?

All this hallucination reduces quality badly. In my experience, it’s also happening much more rapidly than I expected. Even though developers are still supposed to own and understand whatever has been generated under their name and even be responsible for that, the sad reality is that teammates often blindly trust the AI output. ā€œBut I asked the AI and it told me that $this was impossibleā€, ā€œI’ve no idea either, but the AI just generated itā€ are responses I get more often. What really makes my angry is when I point out a flaw and suggest an alternative and this is the reaction. It happened several times that just trying it out and seeing it clearly work to proof my point only took me half a minute, but people still did something handwavy else instead.

The learning effect is drastically reduced. The more time I spend on a topic, the better the odds that whatever I learned actually makes it over into long-term memory. It’s like if a collegue just says ā€œdo it like thatā€ or ā€œthis solves your problemā€, but neither explains the why or how. Somehow, people are still convinced that it’s a completely different story when you replace the human counterpart with a computer program in this equation.

Skills are unlearned. It’s like with automation in general, just much worse. You end up in a state where you’ve no clue how anything works under the hood or how to actually find out important information that are needed to solve your problem. You’re screwed when a process breaks out of the blue. Even though it can become also rather terrible, with classical automation you’re typically still be able to decipher how exactly the thing was supposed to do something.

The energy consumption is sooo high, I absolutely do not want to be a part in burning down our planet. I’m sure I find (and probably have long found without knowing) other ways to contribute to worsen our climate crisis.

The scraper part is already covered in detail in your list. :-)

I’m convinced that license and copyright violations are only played down or even refused entirely because companies want to make big money quickly. With the work of others of course. Their double standards are obvious, they still try to actively keep their own stuff secret and out of any training sets. At most for internal use only. Virtually noone in charge is interested in good long-term solutions. Short-term for the win, when disaster eventually strikes, the causers are long gone, the responsibilities in other hands.

Vendor lock-in is something that lots of folks are only realizing very slowly. It’s completely crazy to me. This drug dealer routine should be well-known by now. It’s fucking everywhere. Yet, people are always surprised when they found themselves caught in it.

Adding new AI stuff only increases complexity. But complexity is the enemy that everybody should fear and reduce as much as possible. Of course, this is not limited to AI at all. And everywhere I look around, people in charge looooove to make things way more complicated than they ever need to be. Yet, simplicity is the real art and much harder to achieve.

I don’t understand why we have to go back full force to the ambiguity of natural languages. This alone should be more than enough to realize what a stupid idea all that is. Linked to that is that the ā€œinstruction setā€ is interpreted differently with newer model versions. I mean, is has to be. Why else would somebody want to upgrade in the first place than to get more Powerfulā„¢ Featuresā„¢?

Some people argue that with AI the democratization is empowered. However, in my view, the exact opposite is the case. Models are getting so large that you can basically not run them locally or even train them. So, you have to rely on whatever the vendor offers you and runs for you. In the end, this only gives the owners more power, the multi billionaires. Not exactly what I understand by democratization.

Finally, technology assessments are missing completely. Or they are faked such that mostly only the (questionable) benefits are listed. But all the negative impact is just ignored.

Let’s keep some popcorn around for when this all explodes. :-)

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2025 end the year rewind:

Compared to only 3 new artworks in 2024 and next to no work, on other projects, this year I not only met the self-imposed goal of monthly pixelart, but exceeded it by 50%, with 18 additions in total.

Relicensed the majority of canine faction owned art and projects, under two less restrictive Creative Commons licensees*. This also applies retroactively, to everyone who used/archived our art and projects, back when the old license didn’t allow it.

Disappointed by the current state of the Internet and continued lack of competition among browsers, completely reworked the main website* and made Smol Drive** (a new image gallery project), both made to be compatible with as many web and Gemini browsers, as possible.

*see https://thecanine.smol.pub
**see https://thecanine.smol.pub/smolbox

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My open letter, to the European Commission digital markets act team:

Hello,

I am joining other developers, concerned about Googles new plan, to approve every app and effectively destroy most of the competing 3rd party stores this way. The biggest one of these alternative stores, most known for their focus on user and developer privacy, already states, this would make it impossible for them to operate: https://f-droid.org/cs/2025/09/29/google-developer-registration-decree.html
Even communities like the XDA forum, where new developers are often introduced to the world of Android development, would likely be strongly impacted, as making, publishing and installing Android apps is made less accessible.

I am not just writing on their behalf, I run a small website myself (https://thecanine.ueuo.com/), that both provides legal modifications, for some android apps - for example adding an amoled dark theme, to the most popular XMPP chat client for Android, or increasing one of Androids keyboard apps height. This all comes after Googles previous changes to the Android operating system, that prevent users from installing old apps (old to Google, can mean only a couple of months, without an update - https://developer.android.com/google/play/requirements/target-sdk and the target version gets increased every year). I rely on apps developed by a single developer, even for things like making the pixel art presented on my website and sideloading as a way to make these apps work, before developers can catch up to Google’s new requirements - if Google is allowed to slowly kill these options, us digital artists will soon lose the tools we need to create digital art.

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In-reply-to » @lyse no, as mentioned this "diagonal arrow" eye shape, is usually used for a smug expression. The optional white part, is in this case, where the dogs sclera would be visible, while they have their eyes, like this. Here is a comparison between a real dog, making the face it is based on, and the exaggerated drawn version. Media

Thanks, @thecanine@twtxt.net. It’s completely horizontal, I don’t see any diagonals. Anyway, it’s great art, happy drawing!

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In-reply-to » Thanks to a blog post by ~solderpunk and the presence of ImageMagick on my pubnix, all of my weirdcore art (apart from the animated works) is now under 32K in size! Honestly, I'd say the lower JPEG quality actually adds to the vibe of the images: something from the early web, taken permanently out of context and long forgotten.

gopher://hashnix.club:70/1/~dce/art/

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Thanks to a blog post by ~solderpunk and the presence of ImageMagick on my pubnix, all of my weirdcore art (apart from the animated works) is now under 32K in size! Honestly, I’d say the lower JPEG quality actually adds to the vibe of the images: something from the early web, taken permanently out of context and long forgotten.

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In-reply-to » After around 3 years, I managed to make my "smallest recognizable canine", even smaller. So here's the all new, smallest recognizable canine 2.0: Media

@thecanine@twtxt.net My daughter (who is pretty good already at art and only 10 :D) says this looks like a ā€œblobā€ 🤣 I tried to explain to her that this is pixel art, but I’m not quite sure she has the same appreciation (yet) šŸ˜…

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Since Fastly acquired and recently shut down glitch.com, some of my ancient webapps are no longer available, nor do I have any plans to make them available again - all had either zero, or very few monthly visits, used outdated libraries and would be a waste of money, to continue hosting and updating elsewhere.

All art archives remain unaffected and all projects shut down before 2025, were already permanently deleted, but if there’s someone out there, still relying on the recently discontinued projects, somehow - you can reach out and request their source code.

These requests will only be honoured, until the end of this year, when we plan to permanently delete, all of this data (both webapps and files only hosted on Amazons CDN).

Canine out °_°

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In-reply-to » @movq Yeah, luckily, there is the suckless project. I couldn't live without dmenu!

@lyse@lyse.isobeef.org dmenu is a great example.

There have been several attempts at porting dmenu from X11 to Wayland. Well, not exactly ā€œportingā€ it, more like rewriting it from scratch. Turns out: It’s not that easy.

dmenu is super fast and reliable. None of the Wayland rewrites are (at least none of the popular ones that I know of). They are either bloated and/or slow.

It takes a lot of discipline and restraint to write simple software and not blow up the codebase. This is much harder than people think. It’s a form of art, really.

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Felt the need to make this stupid reference - nobody will get, most likely. Feel free to guess (the file name and todays date, are both a hint), any other notes and opinions appreciated too, idk if I ever drew a standing one, from the front, before.

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I sent you my QR code, please respond!

*for context: long ago, there were some complaints, about some of my sitting drawings, where the legs are apart, not using dithering/more shading and one of my favourite artists, made a video, exploring the use of QR codes, in art
P.S.: the code just redirects to my websites

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In-reply-to » I'm sending out my first newsletter later today. Sign up at https://darch.dk/newsletter if you want it fresh of the press šŸ’Œ

My vision with this newsletter is to have a slower medium for communicating about my art as well as ideas and projects I’m working on regarding how we can use digital technology to our own benefits instead of being exploited by big tech.

Twtxt not sloe enough for you? 🤣

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In-reply-to » Wanna read something very scary?

@prologic@twtxt.net @movq@www.uninformativ.de I don’t even think the premise of this makes much sense. If an artist is convinced they cannot compete, with the ā€œAIā€ learning models, we already have today, they must have some self esteem issues, strange opinion on what the purpose of art is, or just be someone mindlessly redrawing already established things and not be all that good at it.

It might be connected to some typically non-artists assumption, that the more time and effort the artwork took to accomplish, the more artistic it is - this can be further twisted in these peoples minds, into the ā€œmore pointless detail = more artistic artā€ meme. AI often ads pointless and illogical details everywhere, ā€œso it’s obviously better, than the human artist, who drew the originalā€.

Some people just enjoy having the picture they wanted or having the status of an artist to brag about and don’t actually enjoy the artistic process of discovery and small decisions, made while drawing, that shape the outcome into something, only you could have created.

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In-reply-to » Nobody want to be a shitty programmer. The question is: Do you do anything not to not be one? Reading blogs or social media and watching YouTube videos is fun. After them, your code may be a little better, of course. But you need a lot. You need to study! Read good books and study the code of other programmers, for example. Maybe work with a new language, architectures and paradigms. You need break the routine.

@prologic@twtxt.net Absolutely! It is essential to practice and deepen every art šŸ˜„

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In-reply-to » Nobody want to be a shitty programmer. The question is: Do you do anything not to not be one? Reading blogs or social media and watching YouTube videos is fun. After them, your code may be a little better, of course. But you need a lot. You need to study! Read good books and study the code of other programmers, for example. Maybe work with a new language, architectures and paradigms. You need break the routine.

@andros@twtxt.andros.dev Programming is art. You become good at art by practising your art. You learn artistic patterns by being inspired by and reading others art works. The most importance however is that you practise your art.

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In-reply-to » A mate and I had an amazing but also exhausting hike to the highest of the Three Emperor Mountains yesterday with perfect weather conditions. Sunny 18°C, blue sky with barly a cloud and a little welcoming breeze, just beautiful.

@lyse@lyse.isobeef.org You’re realling pushing it with those distances. šŸ˜… I went for a quick 2km walk today, saw two deer, that’s it. šŸ˜…

What the heck is going on in 86.jpg? An art installation, apparently, but, uh, I wouldn’t trust that. šŸ˜‚

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Bit of an update, there is now a general licence for all my stuff:

ā€œUnless projects are accompanied by a different license, Creative Commons apply (ā€œBY-NC-NDā€ for all art featuring the Canine mascot and ā€œBY-NCā€ for everything else).ā€

It’s even included on my website, where most of the demand for a clear licence originated from:

In practice this changes nothing, as I was never enforcing anything more than this anyway and given permission for other use too. Now it’s just official that this is the baseline, of what can be done, without having to ask for permission first.

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In-reply-to » Ich war auf der Ausstellung meines letztes Jahr verstorbenen BK-Lehrers. Er war ein ziemlich cooler Typ und guter Lehrer. Wenn ich mich recht erinnere, müsste ich ihn in der 7. und vermutlich auch 8. Klasse gehabt haben. Seine Schelme waren hier im Landkreis und vermutlich darüber hinaus weit bekannt.

@movq@www.uninformativ.de :-D

In the meantime, I tried to add English subtitles, so the international audience has a chance of enjoying some of them, too. There are a bunch of puns, so translations don’t work at that great.

I went to an exhibition of my fine arts teacher who passed away last year. He was a pretty cool dude and good teacher. I reckon I had him in 7th and probably also 8th grade. His Schelme (imps) were very famous here in this county and presumably well beyond.

Unfortunately, picture frame glas doesn’t mix all that great with a fairly dark light and my camera. So, sorry in adavance for the poor quality. Anyway, I photographed a few funny paintings. Watch out, it may contain saucy contents: https://lyse.isobeef.org/siegfried-wagner-farrenstall-2025-03-15/.

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Zen and the art of microcode hacking
Now that we have examined the vulnerability that enables arbitrary microcode patches to be installed on all (un-patched) Zen 1 through Zen 4 CPUs, let’s discuss how you can use and expand our tools to author your own patches. We have been working on developing a collection of tools combined into a single project we’re calling zentool. The long-term goal is to provide a suite of capabilities similar to binutils, but targeting AMD microcode instead of CPU mach … ⌘ Read more

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We went up our backyard mountain again right after lunch. The sun peaked through the clouds sometimes. The 6°C felt much, much cooler with the northeast wind. We got lucky, though, it was dead calm at the summit. At least on the southwestern side, which is a few meters lower than the very top to the east. That was shielded absolutely perfectly from the wind (we were extremely surprised), so we sat down on a bench and could really enjoy the sun heating us up. Apart from the haze, the view was really nice.

There were even patches of snow left up top, that was unexpected. Also, somebody created a cool rock art piece on a tree stump. That one rock absolutely looked like a face. Crazy!

Rock figurine on a tree stump

Enjoy: https://lyse.isobeef.org/waldspaziergang-2025-03-01/

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In-reply-to » This document is the result of a series of discussions between Robert "Uncle Bob" Martin and John Ousterhout, held between September 2024 and February 2025. The text addresses three main topics: method length, comments, and Test Driven Development (TDD). https://github.com/johnousterhout/aposd-vs-clean-code/blob/main/README.md This is something to read and reflect on for days.

@andros@twtxt.andros.dev Just before the pandemic, we watched Uncle Bob videos once a week in the lunch break. While almost all of my old teammates agreed with his views, I partially found them to be very odd and even counterproductive.

I didn’t come across John Ousterhout or any of his work before, at least not deliberately. So, this document is my first contact.

I only finished the chapter on comments and I totally agree with John so far. This document just manifests to me how weird Bob’s view is on certain subjects.

I always disagreed with the concept of a maximum method length. Sure, generally, shorter functions are probably better, but it always depends. And I’ve certainly seen super short methods that just made the code flow even worse to follow. While ā€œone function should only do one thingā€ is a nice general rule, I’m 100% in team John with the shown examples. There are cases, where this doesn’t help readability at all. Not even close.

To me, a function always has to justify its existence. Either by reusing it at least at another place or by coming up with dedicated tests for it. But if it is just called once and there are no tests, I almost always decide against it. Personally, I don’t mind longer methods. We just recently had a discussion about that and I lost against two other workmates who are more in Uncle Bob’s camp, they refactored one medium sized method into three very short ones. Luckily, we agree on most other topics.

Lol, what!? The shorter the method, the longer the variables inside? I first thought I misread or the writeup mixed it up. I’ll always do it the other way around.

I’ve been also bitten badly by outdated comments in the past, but Bob must have worked on really terrible projects to end up with such an attitude to dislike comments. Oh well. No doubt, I’ve come across by several orders of magnitude more useless comments, in my experience (autogenerated) JavaDocs fall in the category more frequently than not. So, I know that there are different types of comments. A comment doesn’t automatically mean that it is good and justified.

But I also partially agree with Bob and John and think that a good name has a proper chance to save a comment. Though, when in doubt, I go John’s route and use a shorter name with a comment rather than use a kilometer long identifier. Writing good comments typically takes some time, sometimes much longer than writing the code. It regularly takes me several minutes. It’s a hard art.

I perhaps should read up on John’s work. He seems to be more reasonable and likeminded. :-) Let me continue to complete this document.

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In-reply-to » anyway friends i went to the met yesterday and i have apparently been before but i was a little kid so i don't remember. i took the chance to finally clean up and use my mediagoblin instance. here's a collection https://remix.girlonthemoon.xyz/u/accendio/collection/2025-met/

@kat@yarn.girlonthemoon.xyz franz von stuck is one of my fave artists and i was so delighted to see one of his pieces displayed in person but i got separated from my family when i saw it and just barely got a pic before my sister dragged me back to follow them away T__T next time i will see if the met has more of his art… https://remix.girlonthemoon.xyz/u/accendio/m/franz-von-stuck-inferno-1908/

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Goodbye Blender, I guess? šŸ¤”

ā€œA graphics card and driver with support for OpenGL 4.3 or higher is required. Installing the latest driver for your graphics card might resolve the issue.ā€

A bit annoying, but not much of a problem. The only thing I did with Blender was make some very simple 3D-printable objects.

I’ll have a look at the alternatives out there. Worst case is I go back to Art of Illusion, which I used heavily ~15 years ago.

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In-reply-to » If there a name for those of us who dislike AI generated imagery, or for the dislike of AI generated imagery in general? A composite German word would do! :-)

@movq@www.uninformativ.de tried translating that and it said Art lover/enthusiast, that could be correct since that despise of the artificial stems out of ā€œLove for the Actual real Artā€ although that’s a subjective statement in itself; xD duckduckgo’s translation thing spat out ā€œkünstliche-Kunsthasserā€

/me wantis to learn german so bad!

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I’m not even supposed to do be doing any of this, I should be making stuff* with Shapes, forms and color instead of poking at software with a stick like a caveman. šŸ˜†

*Stuff: Things I make and refuse to call Art, unless I have to in a resume and what not.

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Vu le Comte de Monte Cristo hier soir, avec le brillant Pierre Ninet. Je n’ai pas vu les 3h passer, ce film est une oeuvre d’art. Il y a un peu de tous les genres, les acteurs sont excellents et je parie que certains jeunes seront revus bientĆ“t. Bravo! N’hĆ©sitez pas Ć  aller le voir si ce n’est pas dĆ©jĆ  fait

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