⦠and now I just read @bender@twtxt.netās other post that said the Gemini text was a shortened version, so I might have criticized things that werenāt true for the full version. Okay, sorry, Iām out. (And I wonāt play that game, either. Donāt send me another AI output, possibly tweaked to address my criticism. That is besides the point and not worth my time.)
JP to EN Game Translation Mishaps ?~L~X https://thenewleafjournal.com/b/DXQ
I have set up a play-by-email proxy for Hasbroās X-COM: http://hasbro.ant.insomnia247.nl/. You need only a copy of the game and an email.
Won a bunch of games of Solitaire and then rearranged the cards for maximum negative points, to distract me from the horrors.
(Still ended up with >0 points on OS/2, because donāt ask me.)

Liverpool lost thier 4th game in a row
After taking most of the year off from role-playing, Iāve got 3 one-shots coming up in the next month, all of which need some tweaking before I can run them (as do my homebrew rules).
Plus thereās a ābuild a gameā code challenge at work, a pair of media boxes I need to rebuild, a pair of dead machines I need to diagnose, and Iād like to (eventually) get my twtxt apps to a āreleasableā state.
So many projects, so little (free) timeā¦
I noticed Google put out this article: https://android-developers.googleblog.com/2025/09/lets-talk-security-answering-your-top.html itās very current day Google, but the comments under the YouTube video are pretty on point and I saw a few familiar faces there. There is also, unexpectedly, ways to contact Google.
First a form for āteachers, students, and hobbyistsā, that I filled politely, as someone who falls under their hobbyist category. It can be filled both anonymously, or with an e-mail attached, to be contacted by them (I chose the second option).
Also a general feedback and questions form, that I was not as polite in and used to send them the following message:
I have already provided some feedback, in the teacher, student and hobbyists form/questionaire, as well as an open letter Iāve recently sent to the European Commission digital markets act team, as I do believe your proposal might not even be legal, given the fact it puts privacy-focused alternative app stores at risk (https://f-droid.org/cs/2025/09/29/google-developer-registration-decree.html) and it was proposed this early, after Google lost in court to Epic Games, over similar monopoly concerns. Why should we trust Google to be the only authority for all developer signatures, right after the European courts labeled it a gatekeeper?
Assuming this gets passed, despite justified developer backlash and at best questionable legality, can you give us any guarantees, this will not be used to target legal malware-free mods, or user privacy enhancing patchers, like the ones used for applying the ReVanced patches? I have made a few mods myself, but I am in no way associated with the ReVanced team. I just share many peoples concerns, Google Chrome has been conveniently stripped of its manifest v2 support, that made many privacy protecting extensions possible and now youāre conveniently asking for the government IDs, of all the developers, who maintain these kinds of privacy protections (be it patches, or alternative open-source apps) on Android.
@bender@twtxt.net To add some context, Iām not one to write open letters often, nor do I expect to become some kind of martyr, the European Union will unite over, to fight Google.
However Google did loose to Epic Games in European courts, that determined Google maintains a monopoly over its Play Store, restricting competition and developers choices. And pretty much right after courts determined this, Google gives them the middle finger and proposes changes, that would destroy F-droid - the biggest and really the only competing app store, thatās actually competing and not just taking the apps from Googles Play Store and passing them on.
There are many more qualified and likable parties, who already reached out to them, with these concerns, I just think itās important everyone impacted by this, politely contacts them too, to convey this is not just some niche non-issue, a few IT nerds made up.
Amazing game, Love the Peer-to-peer with other players and be able to communicate with them.
liverpool have lost 2 games in a row
@movq@www.uninformativ.de Holy shit, thatās insane! :-D I tried it, but iām absolutely terrible at these type of games. Iām having trouble with the keys to move around. Maybe after ages I would pick it up and it becomes natural. I just was never a real gamer.
I will definitely try to read through the code, though! This looks sick. 8-)
@prologic@twtxt.net Thatās fair, this version really is a stretch. Similar to old Atari game spirites, a lot is left to interpretation,especially by those who have not seen any of the more detailed ones, before.
On the other hand, some suggested Iām still wasting too many pixels on the tail, but removing those, makes it just a generic dog (at best), even to me.
Please enjoy this horrible madness: https://userinyerface.com/game.html
@movq@www.uninformativ.de having to go to a gopher proxy to see a text document better served on readily available web servers⦠š¤, but I digress. Verbatim text:
What's Missing from "Retro"
~softwarepagan
------------------------------------------------------------------
You know, often, when I say I miss older ways of computing or
connecting online, people tell me "there's nothing stopping you
from doing that now!" and they are technicay correct in most cases
(though I can't, for example, chat with friends on MSN ever
again...) However, let me explain that while this type of thing can
*sort of* fill that hole in my heart, it isn't *the same.*
Say, for example, I wanted to connect with others over a BBS. This
wouldn't offer the same types of connections it used to. While
there are BBSes around with active users, they're no longer there
to discuss movies, Star Trek, D&D, games, etc. They're there to
discuss *BBSes.* The same can be said for Gopher, old-school forums
and all sorts of revival projects (such as Escargot, Spacehey,
etc.) Retrocomputing enthusiasts, while they have a variety of
interests, are often in these spaces to discuss the medium itself
and not other topics. This exists at a stark contrast from how
things were in the past, where a non-tech-inclined person may learn
the tech to connect with likeminded others (as I did as a
Zelda-obsessed kid.)
The same can be said of old media. People will say "well, nobody is
stopping you from watching old shows/movies now!" Again, they are
technically correct. I can go home right now and watch *Star Trek:
The Next Generation* to my heart's content. It will never again,
however, be current, or new. When something is new, it serves as a
shared cultural experience. Remember how "Game of Thrones* felt in
the mid-to-late 2010s? Yeah, that.
It's sad. I sustain myself on a mixed diet of old things, new
things, and new things intended for old millenials like me who like
old things. It can be bittersweet.
@eldersnake@we.loveprivacy.club This wasnāt always the case, though. Quake3, Quake4, Unreal Tournament 99 and 2004 are examples of games that used to run very well as native Linux games. But that was 20+ years ago ā¦
@movq@www.uninformativ.de reminds me how many Windows games using Proton (or WINE with similar patches) on Linux run better than some of the old native Linux binaries.
I bought the āremasteredā versions of Grim Fandango and Forsaken on GOG, because theyāre super cheap at the moment. Both have native Linux versions.
And both these Linux version crap their pants. 𫤠The bundled SDL2 of Forsaken says it ācanāt find a matching GLX visualā and I couldnāt figure out how to fix that. I didnāt spend a lot of time on Grim Fandango.
Both work great in Wine. š¤¦
(I do have the original version of Grim Fandango from the 1990ies, but that one does not work so well in Wine. I figured, if itās so cheap, why not. And I now get to play the english version. š The german dub is pretty damn good, actually, but I always prefer the original these days.)
I hear you, @movq@www.uninformativ.de! :ā-(
At work, too. For a few weeks now when I try to log into this horrible Outlook web intershit (Because why would they fix the Evolution integration?! Itās cactus for well over a year now. Probably more like two.), it forwards me to the corporate weblogin, I enter my credentials, even do the bloody MFA crap and get redirected back to Outlook. āLoading mailboxā¦ā āPlease wait for us to log you out, do not close this window while this process is underway.ā Fuck you! I have to delete the cookies for this damn domain each and every fucking time. Otherwise, this goes in circles forever. I tried the game for 15 minutes, no joke.
But wait, thereās more! Why just fuck it up only a little bit? This week I get logged out at the middle of the day. Every. Single. Day. Not even close to eight hours since I started, no. What the hell!? I reckon I just donāt even bother reauthenticating anymore in the arvo. No more e-mails for Lyse after lunch. Fuck it. Itās just distraction, anyway, right?!
It took about a year, I think, but Iāve now finished another run of Tomb Raider I, II, and III. And I have, for the first time, played the two bonus packs āUnfinished Businessā (for TR I) and āGolden Maskā (for TR II). Theyāre available as a free download, if you have the original games. (The bonus pack for TR III is not free.)
I just love these games ā and the game mechanics. Itās just the right balance between challenging and relaxing.

What kind of half-assed nonsense is this? They only broadcast half of the current european soccer cup ⦠(Let me guess, Iām supposed to subscribe to some streaming service if I want to watch every game, right?)
I also just noticed that the performance issue doesnāt affect all games. š¤ Sigh, Iāll just downgrade for the time being. Not in the mood to fiddle with this.
@kat@yarn.girlonthemoon.xyz I guess that qualifies as an āArch momentā, albeit the first one I encountered. Iām running this since 2008 and itās usually very smooth sailing. š
@lyse@lyse.isobeef.org Yeah, YMMV. Some games work(ed) great in Wine, others not at all. I just use it because itās easier than firing up my WinXP box. (I donāt use Wine for regular applications, just games.)
@lyse@lyse.isobeef.org as long as i get to see silly little tux sliding around in a silly game older than me itās ok even if i committed windows/wine crimes to see it <33
Speaking of Wine, Arch Linux completely fucked up Wine for me with the latest update.
- 16-bit support is gone.
- Performance of 3D games is horrible and unplayable.
Arch is shipping a WoW64 build now, which is not yet ready for prime time.
And then I realized that thereās actually only one stable Wine release per year but Arch has been shipping development releases all the time. Thatās quite unusual. Iām used to Arch only shipping stable packages ⦠huh.
Hopefully things will improve again. Iām not eager to build Wine from source. Iād rather ditch it and resort to my real Windows XP box for the little (retro)gaming that I do ⦠š«¤
@bmallred@staystrong.run Ahhh this is an agent Iām tryining to play the game of Connect3. It uses a library written in Go Iāve been working on that supports Neuroevolution using Genetic Algorithms. Some features include: Mutation, Speciation, Lamarckian Evolution/Inheritence.
FRIENDS I GOT A PHYSICAL COPY OF A TUX GAME LOOK AT ITTTTTTTTTT

Iām finding this very interesting⦠An evolved neural network that plays the game of tic-tac-toe and so far is a pretty decent player. Here is a visualization of itās evolved ābrainā that underwent GA (genetic algorithm) training with classification learning + self-play. 
prologic@JamessMacStudio
Sun May 25 21:44:41
~/tmp/neurog
(main) 130
$ go build ./cmd/ttt/... && ./ttt
Generation 27 | Fitness: 0.486111 | Nodes: 44 | Conns: 82
⦠experimenting with building and training a tic-tac-toe game, which evolves a. neural net that learn to paly the game against the best evolved champions š
Confession:
Iāve never found microblogging like twtxt or the Fediverse or any other āmodernā social media to be truly fulfilling/satisfying.
The reason is that it is focused so much on people. You follow this or that person, everybody spends time making a nice profile page, the posts are all very āego-centricā. Seriously, it feels like everybody is on an ego-trip all the time (this is much worse on the Fediverse, not so much here on twtxt).
I miss the days of topic-based forums/groups. A Linux forum here, a forum about programming there, another one about a certain game. Stuff like that. That was really great ā and it didnāt even suffer from the need to federate.
Sadly, most of these forums are dead now. Especially the nerds spend a lot of time on the Fediverse now and have abandoned forums almost completely.
On Mastodon, you can follow hashtags, which somewhat emulates a topic-based experience. But itās not that great and the protocol isnāt meant to be used that way (just read the snac2 docs on this issue). And the concept of ālikesā has eliminated lots of the actual user interaction. ā¹ļø
The Lasting Lessons of John Conwayās #GameOfLife: https://www.nytimes.com/2020/12/28/science/math-conway-game-of-life.html
@lyse@lyse.isobeef.org hey pascal bro! My first coding class was with an old Borland Turbo Pascal. I made my own little window manager for the assignments for class.
The teacher didnāt appreciate it much since I had to print out the code to turn it in. My Yatzee game was a stack of pages. š¤Ŗ
The VTech Socratic method
Weāve had a lot of fun with VTechās computers in the past on this blog. Usually, theyāre relatively spartan computers with limited functionality, but they did make something very interesting in the late 80s. The Socrates is their hybrid video game console/computer design from 1988, and today weāll start tearing into it. ā« Leaded Solder web log Now weāre in for the good stuff. A weird educational computer/game console/toy thing from the late ā80s, by VTech. I have a massive soft s ⦠ā Read more
Steam to highlight accessibility support for games on store pages
The Steam store and desktop client will soon be able to help players find games that feature accessibility support. If your game has accessibility features, you can now enter that information in the Steamworks āedit storeā section for your app. ā« Steam announcements page I have a lot of criticism for the Steam client application ā itās a overly complex, unattractive, buggy, slow, top-heavy Chrome engi ⦠ā Read more
Inspiriert durch ƤuĆere Einflüsse habe ich mit litecanvas eine mobile Chooser-App nachgebaut: https://tools.uplegger.eu/mobile.tapChooser/
Jetzt muss ich nie wieder selbst Entscheidungen treffen!1elf š¤
Can you beat me at the circle game? š https://neal.fun/perfect-circle/

Fantastic game! Find 5 dates by looking at 5 photos.
https://whichyr.com/
That was a wild ride:
https://www.youtube.com/watch?v=QSMDb1CWD6Y
Notice how old all these people sound. They started playing this game like 10, 15, 20 years ago, most of them left, but some are still there. I love that level of commitment. š
Also interesting from a technical point of view. Creating that virtual world and keeping it running consistently for so long ⦠š¤Æ
Whiskey developer throws in the towel, suggests to just buy CrossOver instead
Isaac Marovitz, the developer of Whiskey, a frontend for Appleās Game Porting Toolkit and Wine, has decided to throw in the towel. The developer is advising users to buy CrossOver instead, which provides the same service. The reasoning behind their decision seems sound, and are actually quite noble and considerate. First and foremost, itās the usual problem lone developers run i ⦠ā Read more
guys omg the people behind pico.sh are so nice ;_; one of the people running it emailed me to let me know i had what was likely a malfunctioning (or well, not working as intended) script that was spawning the same SSH tunnel over and over and they wanted to give me a heads up.
and i felt SO BAD because i worried i was straining their service or something so i disabled my 4 tunnels (they were serving little SSH games and services) and got back to them.
but i just woke up to THE NICEST EMAIL EVER reassuring me that i was actually using it as intended, it was just my script that was having problems, and they even said that if it was intended to work that way it was fine and they just wanted to let me know!
so i restarted the tunnels but have since added lockfiles as safeguards so that when the script is run itāll check if itās already running :D